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Bug / Crash Slave mesh edges detached - Printable Version

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Slave mesh edges detached - JhonatasFarias - 05-03-2021

[Image: unknown.png]

Hi there,
I still didn't get why this is happening to my model when my character collide with the cloth mesh, it's a obi proxy with a lower mesh resolution driving the slave.
Any ideas?

(05-03-2021, 09:36 PM)JhonatasFarias Wrote: [Image: unknown.png]

Hi there,
I still didn't get why this is happening to my model when my character collide with the cloth mesh, it's a obi proxy with a lower mesh resolution driving the slave.
Any ideas?


Actually I solved it, I guessed the corner was too sharp, so I made a more curved shape and the gap doenst show, I guess that's due to the vertexes or faces angle.
Leaving here this post for anyone with the same issue.

[Image: unknown.png]