Help How to update particles immediately after activating ObiRope Component - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Help How to update particles immediately after activating ObiRope Component (/thread-2629.html) |
How to update particles immediately after activating ObiRope Component - asimofu_ok - 12-12-2020 I made a method to modify particle positions and activate actor. It is like this. Code: obiRope.enabled = true; However, it displays particles that are before deactivating only at one frame immediately after executing this. I tried some update or rebuild methods for ObiRope and ObiSolver. But I didn't find method to force update particles. Is there a way to solve this? RE: How to update particles immediately after activating ObiRope Component - asimofu_ok - 12-12-2020 Sorry, I found my mistake. ObiSolver and ObiRope had been attached same Object. It no longer occurs when ObiSolver is a parent of ObiRope. |