Obi Official Forum
Help OBI Fluid Emitter Color - Printable Version

+- Obi Official Forum (https://obi.virtualmethodstudio.com/forum)
+-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html)
+--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html)
+--- Thread: Help OBI Fluid Emitter Color (/thread-2617.html)



OBI Fluid Emitter Color - jojacobs - 06-12-2020

Hi, I'm having problems to change the emitter color of OBI fluid. I try to get an good fluid water effect with transparency (see image OBI_Fluid_Color) but I do not get there. Second: The green emitter on the upper left should be like slime and not like little balls... 
Any Help?

Thanks in advance

JO


RE: OBI Fluid Emitter Color - josemendez - 07-12-2020

(06-12-2020, 01:59 AM)jojacobs Wrote: Hi, I'm having problems to change the emitter color of OBI fluid. I try to get an good fluid water effect with transparency (see image OBI_Fluid_Color) but I do not get there.
Any Help?
Hi,

Fluid transparency is not controlled using emitter alpha. Instead, absorption is used. Absorption is thickness-dependent, you can set its value in the ObiFluidRenderer component. In your case, use a very low value If necessary, you can use more than 1 renderer for separate emitters. You can find a detailed rundown of all renderer parameters in the manual:
http://obi.virtualmethodstudio.com/tutorials/fluidrendering.html

(06-12-2020, 01:59 AM)jojacobs Wrote: Second: The green emitter on the upper left should be like slime and not like little balls... 

Increase the fluid's resolution so that it uses more particles. Also, increase its viscosity to get it to behave more like slime:
http://obi.virtualmethodstudio.com/tutorials/emittermaterials.html

You might also want to use a high-friction high-stickiness collision material for a convincing slime effect, since slime usually sticks to surfaces:
http://obi.virtualmethodstudio.com/tutorials/collisions.html