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Can I generate a puddle of water without pouring it? - emz06 - 18-05-2020

I would like a puddle of water to be already present in a container at Start, or whenever I call a function for that purpose.

Is it possible to have the water already present in the container, instead of having to pour in into the container?


RE: Can I generate a puddle of water without pouring it? - josemendez - 18-05-2020

(18-05-2020, 02:55 AM)emz06 Wrote: I would like a puddle of water to be already present in a container at Start, or whenever I call a function for that purpose.

Is it possible to have the water already present in the container, instead of having to pour in into the container?

Hi,

Yes, you can use "Burst" emission mode instead of "Stream": http://obi.virtualmethodstudio.com/tutorials/emitters.html

If you wish the puddle to have a specific shape that does not adjust to one of the existing emitter shapes, you can create your own shape by extending the ObiEmitterShape class, and implementing its GenerateDistribution() method to place particle distribution points where you need.