Bug / Crash Dynamic attachments - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Bug / Crash Dynamic attachments (/thread-2200.html) |
Dynamic attachments - Kristaps - 26-04-2020 I think that Dynamic attachments have a bug! When I create a rope and add a Dynamic attachment with Break threshold ( any number from 1-1000 ) Things work as planned at the beginning. I move the connected object and if force gets over break threshold - it detaches from the rope! But after I close unity and reopen, or make a standalone build ( windows, osx ) the object can't detach from the rope at all After I remove the dynamic attachment and add again - it works in the editor, till I close and reopen editor or build a standalone build! Any tips or ideas about what's going on? P.S. I tried to debug the code to see what's happening, and found that something strange is happening in function BreakConstraints. Oni.GetBatchConstraintForces always returns 0 forces! ( even when the object is jumping around ) after you reopen the editor! Possible a init fail after you reload the project as it works only on 1st time when the dynamic attachment is added. I hope this helps to smash the bug! RE: Dynamic attachments - josemendez - 28-04-2020 Hi there! Thanks for reporting this! I could reproduce it. Will fix it and provide a patch asap. kind regards, |