Help Change Rope Particle Transform - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Help Change Rope Particle Transform (/thread-2131.html) Pages:
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Change Rope Particle Transform - sadiq - 31-03-2020 Hi, how do i change the specific rope particle position on RUNTIME? i want to change particle position with mouse input. thanks RE: Change Rope Particle Transform - slugGoddess - 31-03-2020 Hi, Did you try to add Obi Particle Dragger+Picker Components on your rope object ? It also needs a LineRenderer component to work, which is going to be added automatically. RE: Change Rope Particle Transform - sadiq - 31-03-2020 (31-03-2020, 10:35 AM)slugGoddess Wrote: Hi, Hi i want it on runtime. anyhow i tried this component nothing happened. (31-03-2020, 10:35 AM)slugGoddess Wrote: Hi, Can you help me to use this component? RE: Change Rope Particle Transform - josemendez - 31-03-2020 Hi, This component works at runtime. You add it to a rope, then at runtime you can click on its particles and drag them around. Simple as that. Can you describe your use case in more detail, and what things you've tried that did not work? RE: Change Rope Particle Transform - sadiq - 31-03-2020 (31-03-2020, 10:31 AM)sadiq Wrote: Hi, Thanks Man. It's work. (31-03-2020, 11:44 AM)josemendez Wrote: Hi, Thanks sir It is working but sometimes rope breaks in pieces when i tried to pick and drag. this method i am using in Picker drag event. public void Drag() { solver.positions[this.GetComponent<ObiRope>().solverIndices[index]] = pos; } Kindly guide me. RE: Change Rope Particle Transform - sadiq - 01-04-2020 Hi Josemendz, i used obi particle picker and dragger to control rope with mouse. it works perfectly with single rope not for multiple. i want multiple ropes control with mouse separately. is this possible? if yes, then how can i achieve this? thanks In attachment: Red is not directly picked with mouse. I picked only yellow, red automatically follow. RE: Change Rope Particle Transform - josemendez - 01-04-2020 (01-04-2020, 11:23 AM)sadiq Wrote: Hi Josemendz, Hi, I'm unable to reproduce this, picking a particle picks only that one particle, regardless of how many ropes are there in the scene. Can you describe your setup?(ropes/solvers/pickers)? RE: Change Rope Particle Transform - sadiq - 01-04-2020 (01-04-2020, 11:41 AM)josemendez Wrote: Hi, 2 ropes with separate solvers and pickers. RE: Change Rope Particle Transform - josemendez - 01-04-2020 (01-04-2020, 11:47 AM)sadiq Wrote: 2 ropes with separate solvers and pickers. Reproduced. There was a bug in the picker/dragger when using multiple solvers at different positions/orientations. Replace both ObiParticleDragger.cs and ObiParticlePicker.cs with the ones I'm attaching, it will fix the issue. Thanks for reporting this! RE: Change Rope Particle Transform - sadiq - 01-04-2020 (01-04-2020, 01:19 PM)josemendez Wrote: Reproduced. There was a bug in the picker/dragger when using multiple solvers at different positions/orientations. Replace both ObiParticleDragger.cs and ObiParticlePicker.cs with the ones I'm attaching, it will fix the issue. Thanks (01-04-2020, 01:19 PM)josemendez Wrote: Reproduced. There was a bug in the picker/dragger when using multiple solvers at different positions/orientations. Replace both ObiParticleDragger.cs and ObiParticlePicker.cs with the ones I'm attaching, it will fix the issue. i tried these scripts but one end of ropes behave strange(move randomly). Btw i resolved the by copy new rope from sample scene with resolver. |