Suggestion / Idea ObiSkinnedClothRenderer needs shadow properties - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Suggestion / Idea ObiSkinnedClothRenderer needs shadow properties (/thread-2128.html) |
ObiSkinnedClothRenderer needs shadow properties - asimofu_ok - 30-03-2020 Thanks for the Obi 5.2 update. However it seems that cast and receive shadow properties not be implemented. I suggest to change line 86 of ObiSkinnedClothRenderer.cs like this. Code: Graphics.DrawMesh(clothMesh, matrix, rendererMaterials[j], gameObject.layer, null, Mathf.Min(j, subMeshCount - 1) RE: ObiSkinnedClothRenderer needs shadow properties - josemendez - 31-03-2020 (30-03-2020, 12:27 PM)asimofu_ok Wrote: Thanks for the Obi 5.2 update. Hi, Thanks for the suggestion! including it in the next release. |