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ObiMeshBasedActorBlueprintEditor coludn't be created - Printable Version

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RE: ObiMeshBasedActorBlueprintEditor coludn't be created - buscfred - 09-03-2020

(09-03-2020, 01:58 PM)josemendez Wrote: As long as you don't change or rearrange the contents of the /Obi folder, you can place this folder pretty much anywhere.

Does this also happen to you if you create a fresh project and import Obi?

So finally we got it to work when reimporting the asset! Thank you for your help I really appreciate that!
Best regards