Cloth attach to 4 diferrent rigidbodies - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Cloth attach to 4 diferrent rigidbodies (/thread-1668.html) |
Cloth attach to 4 diferrent rigidbodies - panos7733 - 06-02-2020 Hi! I want to achieve my cloth (leather) to be attached to 4 differrent game objects. 3 of them dont move and 1 moves. I want the cloth to bent when the object move. My goal is to achieve this machine (See attachment picture). Can I create such a cloth with obi cloth? Greetings from Rhodes Island Panos RE: Cloth attach to 4 diferrent rigidbodies - josemendez - 06-02-2020 (06-02-2020, 12:02 PM)panos7733 Wrote: Hi! I want to achieve my cloth (leather) to be attached to 4 differrent game objects. 3 of them dont move and 1 moves. I want the cloth to bent when the object move. My goal is to achieve this machine (See attachment picture). Sure, you can attach any parts of the cloth to any number of colliders/rigidbodies. Imho, I wouldn't use cloth simulation for such a simple use case. Bone skinning with appropriate vertex weighting would be easier to setup, look better, and be much cheaper. |