Problem with Meshes : Flickering Render - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Problem with Meshes : Flickering Render (/thread-1604.html) |
Problem with Meshes : Flickering Render - AEAlmardenti - 06-01-2020 Hello Guys, Here is a 2 second video showing the problem: https://youtu.be/xrNY-FbfMXM I'm using Unity 2019.3.0f3 and iOS as target Platform, and i'm obtaining this constant flickering of the meshes; the softbody simulation works just fine, it seems just a render problem; It happens in all the demo scene, even after i've regenereted and rebinded them, and also on new softbody built from scratch; Does this happens to anybody alse? Do you know a quick fix? Thank you guys! RE: Problem with Meshes : Flickering Render - josemendez - 07-01-2020 (06-01-2020, 12:53 PM)AEAlmardenti Wrote: Hello Guys, Hi there, Tried the dragon sample scene in an iPhone 4S, an iPhone 7 and a 2019 iPad, but can't reproduce this. Meshes render and simulate normally. Can you give more details? (device being targeted, render pipeline, etc) |