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Are there plans to support HDRP? - MostHated - 11-12-2019

Hello,
    I picked this up because it seemed like it might work pretty well for nice quality blood effects for a Timeline sequence I was creating, but I was a bit sad to discover that it didn't work for the HDRP. Are there any plans to make it compatible? I would very much like to use it, but my projects all use HDRP currently, so, unfortunately, it ends up being all but useless to me until then.


Thanks,
-MH


RE: Are there plans to support HDRP? - josemendez - 11-12-2019

(11-12-2019, 01:52 PM)MostHated Wrote: Hello,
    I picked this up because it seemed like it might work pretty well for nice quality blood effects for a Timeline sequence I was creating, but I was a bit sad to discover that it didn't work for the HDRP. Are there any plans to make it compatible? I would very much like to use it, but my projects all use HDRP currently, so, unfortunately, it ends up being all but useless to me until then.


Thanks,
-MH

As soon as Unity provides a way to hook up custom post-processing effects in HDRP, yes. Seems 2019.3b offers somewhat limited support for it. Right now only LWRP fully supports this.


RE: Are there plans to support HDRP? - everest1986 - 11-12-2019

(11-12-2019, 02:13 PM)josemendez Wrote: As soon as Unity provides a way to hook up custom post-processing effects in HDRP, yes. Seems 2019.3b offers somewhat limited support for it. Right now only LWRP fully supports this.
unity 2019.3.0f1 have this:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Custom-Post-Process.html