Broken Character Animation/Mesh - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Broken Character Animation/Mesh (/thread-1280.html) |
Broken Character Animation/Mesh - greenmangreen - 19-07-2019 Hello, Review the image before reading I got that result after doing the following:
If I Select - Pin - Optimize so it is just 1 arm, it will work but when it is half the arm it breaks. RE: Broken Character Animation/Mesh - josemendez - 19-07-2019 (19-07-2019, 12:10 AM)greenmangreen Wrote: Hello, Make sure you adjust the skinning falloff and max distance accordingly. Judging from your image, it seems the max distance is not ideal for your particle setup. See: http://obi.virtualmethodstudio.com/tutorials/softbodysetup.html |