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rotation constraint? - Printable Version

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rotation constraint? - avatech - 07-04-2019

Right now, when I rotate the game object (45 degrees) then I press Play, the physics tries to return to its original rotation. Like in this GIF:

[Image: giphy.gif]

I don't want this. Anyone can give me clue how to set the softbody return to original shape while IGNORING its current rotation? I want it to stay at 45 degrees.