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Softbody doesn't collide with some triangles in mesh since 5.5 - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Softbody doesn't collide with some triangles in mesh since 5.5 (/thread-2500.html) Pages:
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RE: Softbody doesn't collide with some triangles in mesh since 5.5 - josemendez - 25-09-2020 (25-09-2020, 04:31 PM)MattS Wrote: Very true! No worries! I've been adding a few more unit tests to the partition to robustly cover edge cases (all elements smaller than the pivot, all elements larger than the pivot, all elements equal to the pivot), and adjusted the algorithm to pass them. Find the updated BIH.cs file attached. cheers! |