Help Change Rope Particle Transform - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Help Change Rope Particle Transform (/thread-2131.html) Pages:
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RE: Change Rope Particle Transform - sadiq - 02-04-2020 Hi josemendez, how to make 2 ropes collide with each other. In Sample Scene, there is an example but my ropes are not collide with each other. I did check all setting. All setting are same. but facing this issue. thanks RE: Change Rope Particle Transform - josemendez - 02-04-2020 (02-04-2020, 08:36 AM)sadiq Wrote: Hi josemendez, Make sure they have different phases (and of course, enable particle collision constraints in the solver!). You can set phases per-control point in the path editor. See: http://obi.virtualmethodstudio.com/tutorials/collisions.html http://obi.virtualmethodstudio.com/tutorials/ropesetup.html RE: Change Rope Particle Transform - sadiq - 02-04-2020 Quote:i am using different solvers in my case. because picker + dragger did not work with 2 different rope. you sent me Edited( picker and dragger)script. with these scripts ropes behave strange. Picker and dragger work fine with multiple ropes under a same solver, just tried in several sample scenes. Also the the picker and dragger do not affect the simulation itself, so I don't see how can they change the particle behavior. Can you elaborate on this "strange" behavior you report? Quote:Also i have another question, what is perfect Fixed TimeStep value? There's no perfect value, it depends on your simulation needs and your performance budget. It should always be set to the highest value that gives you enough quality for your purposes. 0.02 seconds is a good tradeoff for most applications. RE: Change Rope Particle Transform - sadiq - 03-04-2020 hi josemendez, thanks for your support. |