General
Threads
- Warnings on scene Play (2 Replies)
- Twitches (1 Reply)
- Where is stretching settings?! (1 Reply)
- Obi rope constant distance Between Particles (1 Reply)
- Obsolete function warnings in Unity 2021.3.2f1 with Obi 6.4 (1 Reply)
- Might be a dumb question (10 Replies)
- Help needed in finding someone to build using Obi cloth (0 Replies)
- Shaders warnings smap (1 Reply)
- Invalid memory access using Burst backend (8 Replies)
- Can't Find The Activation Email? (0 Replies)
- please help (6 Replies)
- Define symbols not being used (1 Reply)
- Using Obi Rope and Obi fluid in the same project (1 Reply)
- ParticleShader won't compile in 2021.2 (2 Replies)
- Invalid memory access using libOni backend (5 Replies)
- Custom Gravity (1 Reply)
- ObiUpdater needlessly allocates every frame (4 Replies)
- Per-Frame GC Allocation in Burst Solver (1 Reply)
- Where can I find sample scenes? (1 Reply)
- Spatial Query on multiple Actors (2 Replies)
- Should I use Cloth or Rope package? (2 Replies)
- Need some explanation of 6.3 Particle's properties (4 Replies)
- ObiCloth 6.3: compile error with Unity Collections 1.1.0 (1 Reply)
- How to simulate Planet gravity (9 Replies)
- How to tune/set constraints of a particle group from an obiActor during runtime (4 Replies)
- hiding gizmos (1 Reply)
- "ObjectDisposedException" in cloth objects on scene startup in Unity 2020.3.16f1 (12 Replies)
- rope vs cloth (3 Replies)
- Licensing Question as a Student (2 Replies)
- 'IConstraint' has the same name as built-in Unity component. (1 Reply)