Obi Cloth
Threads
- How to not pierce clothes (7 Replies)
- ObiClothBlueprint generate coroutine returning a null value error. (1 Reply)
- Error message on TearableClothRenderer during tearing the cloth (1 Reply)
- Stitch Rope and Cloth (3 Replies)
- Does Obi Cloth works with DOTS PhysicsBody? (2 Replies)
- Is there a way to have Cloth Proxy work with Tearing? (1 Reply)
- Tear, Pin, Cut, Fold and Mark (12 Replies)
- issue with collision (4 Replies)
- Regarding Vertex Weight (1 Reply)
- Dress simulation problem (1 Reply)
- Obi cloth proxy, source skinned cloth does not drive slave mesh renderer (1 Reply)
- Mesh Flies away on Simulation (3 Replies)
- Paper (bank note) simulation (23 Replies)
- broken/garbled net mesh in SoccerGoal example (4 Replies)
- Can this cloth be used for a football goal net (5 Replies)
- Problems integrating Obi Cloth with UMA 2, no particle contacts (4 Replies)
- Clothing implodes on itself (1 Reply)
- possible to create kite ? (2 Replies)
- Material property changes don't work with ObiCloth (7 Replies)
- Attachment not work (5 Replies)
- New User with a Question (6 Replies)
- Sync cloth proxy source cloth over network (2 Replies)
- Animate physics Lags my other animations (7 Replies)
- I want to control the SkinCompliance of individual particles from a script. (7 Replies)
- Unable to generate blueprint (3 Replies)
- slow falling cloth (1 Reply)
- Something hanging on the clothes (1 Reply)
- Confused about how the Obi Stitcher Interface works (4 Replies)
- New User Need Help (11 Replies)
- tearable cloth (1 Reply)